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INI File  |  2003-10-01  |  4KB  |  123 lines

  1. [preset00]
  2. fRating=5.000000
  3. fGammaAdj=1.98
  4. fDecay=1
  5. fVideoEchoZoom=1.006596
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=0
  8. nWaveMode=5
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=0.660126
  23. fWaveSmoothing=0
  24. fWaveParam=0.3
  25. fModWaveAlphaStart=0.71
  26. fModWaveAlphaEnd=1.3
  27. fWarpAnimSpeed=1
  28. fWarpScale=1.331
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=1
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=0.01
  38. sx=1
  39. sy=1
  40. wave_r=0.5
  41. wave_g=0.5
  42. wave_b=0.5
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0.005
  46. ob_r=0
  47. ob_g=0
  48. ob_b=0
  49. ob_a=1
  50. ib_size=0.005
  51. ib_r=0.25
  52. ib_g=0.25
  53. ib_b=0.25
  54. ib_a=1
  55. nMotionVectorsX=64
  56. nMotionVectorsY=48
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=0.5
  60. mv_r=0.15
  61. mv_g=0.45
  62. mv_b=0.65
  63. mv_a=0.2
  64. per_frame_1=warp=0;
  65. per_frame_2=ib_a =0.2*bass;
  66. per_frame_3=wave_r = wave_r + 0.45*(0.5*sin(time*0.701)+ 0.3*cos(time*0.438));
  67. per_frame_4=wave_b = wave_b - 0.4*(0.5*sin(time*4.782)+0.5*cos(time*0.522));
  68. per_frame_5=wave_g = wave_g + 0.4*sin(time*1.731);
  69. per_frame_6=decay = decay - equal(frame%100,0)*0.1;
  70. per_frame_7=vol = 0.167*(bass+mid);
  71. per_frame_8=xamptarg = if(equal(frame%15,0),min(0.5*vol*bass_att,0.5),xamptarg);
  72. per_frame_9=xamp = xamp + 0.5*(xamptarg-xamp);
  73. per_frame_10=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
  74. per_frame_11=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
  75. per_frame_12=xpos = xpos + 0.001*xspeed;
  76. per_frame_13=wave_x = 1.5*xpos + 0.5;
  77. per_frame_14=yamptarg = if(equal(frame%15,0),min(0.3*vol*treb_att,0.5),yamptarg);
  78. per_frame_15=yamp = yamp + 0.5*(yamptarg-yamp);
  79. per_frame_16=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
  80. per_frame_17=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
  81. per_frame_18=ypos = ypos + 0.001*yspeed;
  82. per_frame_19=wave_y = 1.5*ypos + 0.5;
  83. per_frame_20=zoom = .995;
  84. per_frame_21=
  85. per_frame_22=
  86. per_frame_23=
  87. per_frame_24=
  88. per_frame_25=
  89. per_frame_26=
  90. per_frame_27=
  91. per_frame_28=frametest = frame%2;
  92. per_frame_29=wave_x = if(frametest,1-wave_x,wave_x);
  93. per_frame_30=wave_y = if(frametest,1-wave_y,wave_y);
  94. per_frame_31=wave_r = if(frametest,wave_r,wave_g);
  95. per_frame_32=wave_g = if(frametest,wave_g,wave_b);
  96. per_frame_33=wave_b = if(frametest,wave_b,wave_r);
  97. per_frame_34=monitor = green;
  98. per_frame_35=q8 =  oldq8+ 0.0005*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
  99. per_frame_36=oldq8 = q8;
  100. per_frame_37=
  101. per_frame_38=mv_g=0.5+bass_att*.1;
  102. per_frame_39=beat=if(above(bass*bass_att,4.5),1-beat,beat);
  103. per_frame_40=q1=beat*2-1;
  104. per_frame_41=
  105. per_frame_42=amp =amp*.8+.2*(bass_att+mid_att+treb_att)*.3;
  106. per_frame_43=q2 = min(amp,1);
  107. per_frame_44=trebcap=trebcap*.7+.16*treb;
  108. per_frame_45=q3=trebcap*2;
  109. per_frame_46=monitor = q3;
  110. per_pixel_1=dx=dx+0.008*sin((y*2-1)*(48+12*sin(0.412*q8)))+0.008*sin(((y+sin(time*0.163))*2-1)* (3+sin(0.241*q8)));
  111. per_pixel_2=dy=dy+0.008*cos((x*2-1)*(64+18*sin(0.376*q8)))+0.008*sin(((x+sin(q8*0.282))*2-1) *(3+sin(0.349*q8)));
  112. per_pixel_3=wang = (3+q3)*x+time*1.7+bass*.1;
  113. per_pixel_4=in = 0;
  114. per_pixel_5=in = in + below(abs(x-.25),.05)*below(abs(y-.5),.25);
  115. per_pixel_6=in = below(abs(y-(.5+.5*sin(wang)*q2)),.1);
  116. per_pixel_7=in=bnot(bnot(in));
  117. per_pixel_8=dx = dx+.02*in;
  118. per_pixel_9=dy = dy+.08*cos(wang)*q2*in;
  119. per_pixel_10=
  120. per_pixel_11=dx = dx+bnot(in)*.005*q1;
  121. per_pixel_12=dy = dy+bnot(in)*cos(wang)*-.01*q1;
  122. per_frame_init_1=q8=0;
  123.